Digital Instructions for Use.
We reimagined how people interact with medical guidance by designing a device-agnostic digital instructions platform


Digital Instructions for Use.
We reimagined how people interact with medical guidance by designing a device-agnostic digital instructions platform



My contribution

Role: Advanced UX/UI Designer

Team: User Researchers, UC Designer, Design Lead

Timeline: 18 months

Disciplines: Research design, analysis, and interaction design.

Context and Problem

Medical instructions are traditionally paper-based, dense, and reportedly overwhelming.
Moving them into a digital format can introduce new risks: more interaction, and more opportunities for confusion during a high-stakes task.

The business goal was to design a device-agnostic digital instructions platform that supports safe task completion, and can scale across products under regulatory constraints.

Challenges and How We Explored Them

  • Clarity vs. regulations
    We had to navigate the reality of Software as Medical Device, which is a heavily regulated area. We had to find compromises on how to shape the digital experience, taking that into consideration

  • Accessibility
    Since this was the conceptual phase, no developers were allocated. To make sure we were prioritizing accessibility, one of the main experience pillars for this solution, we conducted regular accessibility auditing, on top of making it a priority in our usability tests.

  • Blend of physical and digital experience
    Digital interaction enabled flexibility, but the task required focus. We intentionally limited options to preserve a clear, step-by-step flow.

Key decisions + design principles

Research consistently pointed toward a small set of principles.

  • Design for action, not exploration
    This is a product for performing a task, not for browsing. Therefore, the main user will always be a 'new' user, since the instructions will be familiar with time.

  • Safety first, smoothness second
    Any competing cues are removed to improve focus and insure safety. The flow will be 'broken' if that improves safer application, even if that frustrates users.

  • Context over overview
    Tablet and desktop behaviour mirrored mobile, even though there is more space to add a feeling of overview, making sure the core experience is aligned.

  • Explicit beats industry-standard
    Clear labels and direct language reduced user hesitation more than conventions.

Guerilla Test

Usability Test

Workshops

Final Validation

We conducted one last usability test as the final validation. It tested the effectiveness of the solution and pointed towards any necessary final adjustments.

The usability test was a combination of qualitative task-based sessions and quantitative knowledge tasks to assess both in-the-moment behaviour and critical information findability.

The study confirmed the overall experience and validated the impact of the latest refinements, including clearer navigation cues, simplified progress indication, more explicit wording, and improved content placement.

Test Group

Interview

Analysis

Outcome & Impact

Deliverables

  • A scalable digital instructions platform design

  • Communication and Ops. guidance

  • Design principles guide

Impact

  • Correct answers on the knowledge tasks increased by 57 percentage points after the final validation.

  • All participants followed the instructions correctly, not missing any critical step.

  • The flow was consistently referred as simple and easy to use.


"It's easy to use, it was step by step. Next step, next step, next step [...] I found it straightforward"

My contribution

Role: Advanced UX/UI Designer

Team: User Researchers, UC Designer, Design Lead

Timeline: 18 months

Disciplines: Research design, analysis, and interaction design.

Context and Problem

Medical instructions are traditionally paper-based, dense, and reportedly overwhelming.
Moving them into a digital format can introduce new risks: more interaction, and more opportunities for confusion during a high-stakes task.

The business goal was to design a device-agnostic digital instructions platform that supports safe task completion, and can scale across products under regulatory constraints.

Challenges and How We Explored Them

  • Clarity vs. regulations
    We had to navigate the reality of Software as Medical Device, which is a heavily regulated area. We had to find compromises on how to shape the digital experience, taking that into consideration.

  • Accessibility
    Since this was the conceptual phase, no developers were allocated to the project. To make sure we were prioritizing accessibility, one of the main experience pillars for this solution, we conducted regular accessibility auditing, on top of making it a priority in our usability tests.

  • Blend of physical and digital experience
    Digital interaction enabled flexibility, but the task required focus. We intentionally limited options to preserve a clear, step-by-step flow.

Key decisions + design principles

Research consistently pointed toward a small set of principles.

  • Design for action, not exploration
    This is a product for performing a task, not for browsing. Therefore, the main user will always be a 'new' user, since the instructions will be familiar with time.

  • Safety first, smoothness second
    Any competing cues are removed to improve focus and insure safety. The flow will be 'broken' if that improves safer application, even if that frustrates users.

  • Context over overview
    Tablet and desktop behaviour mirrored mobile, even though there is more space to add a feeling of overview, making sure the core experience is aligned.

  • Explicit beats industry-standard
    Clear labels and direct language reduced user hesitation more than conventions.


Deep dive on the methods we used that led to these decisions:

Guerilla Test

Guerilla Test

Usability Test

Usability Test

Workshops

Workshops

Final Validation

We conducted one last usability test as the final validation. It tested the effectiveness of the solution and pointed towards any necessary final adjustments.

The usability test was a combination of qualitative task-based sessions and quantitative knowledge tasks to assess both in-the-moment behaviour and critical information findability.

The study confirmed the overall experience and validated the impact of the latest refinements, including clearer navigation cues, simplified progress indication, more explicit wording, and improved content placement.

Deep dive on the study design for the final validation:

Test Group

Test Group

Interview

Interview

Analysis

Analysis

Outcome & Impact

Deliverables

  • A scalable digital instructions platform design

  • Communication and Ops. guidance

  • Design principles guide

Impact

  • Correct answers on the knowledge tasks increased by 57 percentage points after the final validation.

  • All participants followed the instructions correctly, not missing any critical step.

  • The flow was consistently referred as simple and easy to use.


"It's easy to use, it was step by step. Next step, next step, next step [...] I found it straightforward"